Characters section under construction!
Species
Andorians
Hailing from the ice world Andoria, the blue-skinned, antenna-waving Andorians were one of the founding races of the Federation. They are known for somewhat violent passions.
Ships: Though many serve in Starfleet, Andorians still have their own fleet as well.
Weapons: Early Andorian weapons did not include stun settings, but those serving in Starfleet use standard phasers.
Notes: Andorians have a rather high metabolic rate. They are capable of extreme bursts of energy, but can tire rather quickly.
Bajorans
An oppressed race whose homeworld is currently controlled by the Cardassian Empire. Some Bajorans live as refugees in Federation space.
Borg
An oppressed race whose homeworld is currently controlled by the Cardassian Empire. Some Bajorans live as refugees in Federation space.
Cardassians
The Cardassians are a militaristic empire on the edges of Federation space, not far from the Klingon Empire. They control a number of other worlds and races, including Bajor. Recently engaged in a number of border disputes with the Federation, including a multi-year war that ended with no clear victor.
Ships: Though somewhat outclassed by newer Federation designs, Cardassian ships can still battle reasonably well.
Weapons: Phaser-based. Cardassian ships use concentrated power on a "mega" phaser beam to attempt to punch through target shields with single shots. These shots are effective, but reduce shielding effectiveness.
Ferengi
Gorn
The Gorn are a sapient reptilian species who control a small empire called the Gorn Hegemony on the edges of Federation and Romulan space. Though somewhat xenophobic (as they fended off Romulan incursions for centuries), the Gorn nearly went to war with Federation too after a misunderstanding regarding a Federation colony.
Captain Kirk's duel with a Gorn captain, and the subsequent sparing of the captain's life led to eventual friendlier overtures, though Gorn still jealously guard the colony wolds in their space.
There are several subspecies of Gorn, depending on their planet of origin (early Gorn progenitor races were spread across three different homeworlds). The most common Gorn are mostly humanoid, with reptilian faces. They stand upright and have only vestigial tails. The second, somewhat less common subspecies largely resembles Earth's "Utah Raptor"
minus the feathering. The third Gorn subspecies resembles the first, but are more similar to "cold-blooded" forms of reptiles. Though they can be somewhat slow-moving, this subspecies tends to grow larger and larger over the course of their long lives and are extremely strong.
Ships: Warp-capable. Gorn experiment with multi-nacelle designs that allow for faster warp maneuvers in combat, but increase radiation risks. Fortunately, Gorn are somewhat more resistant to radiation.
Weapons: Disruptors and nuclear torpedoes. Gorn ships are often equipped with heavy "rams," allowing the ship to physically attack other ships in melee.
Notes: Gorn hide is somwhat resistant to most kinds of weapons, and they often construct body armor to further supplement this. Gorn also employ mechanically-enhanced melee weapons in their aresenals.
Humans
Hailing from the planet Earth, Humans are one of the key founders of the Federation, and the primary drivers behind Starfleet. Humans have settled multiple colony worlds throughout their own Solar System and through Federation Space. Humans are known especially for their drive to explore and discover. Often underestimated by other races due to their
lack of exceptional physical prowess, humans are surprisingly adaptable and resilient. And very dangerous when pushed.
Ships: Starfleet ships are generally capable of Warp 9 (and sometimes a bit more), boasting powerful shielding. Nacelle pylon mounting and newer ship designs are somewhat vulnerable to certain attacks, but serve to keep the crew safer.
Weapons: Most Starfleet weapons are based around phasers and photon torpedoes, with occasional improvements to the power output and damage yields of both.
Notes: Though fairly advanced, budgetary issues have caused Earth's Starfleet to largely consist of outdated vessels, many of which are over 100 years old. Though many have undergone retrofits, only so much can be done.
Klingons
Since the Khitomer accords, the Klingon Empire has become increasingly closer to the Federation politically and militarily. Indeed, as this has occurred, Starfleet has signiicantly reduced the military aresenals of their ships, often calling upon Klingon aid for combat maneuevers. Factions in the Klingon Council begun to stir issues regarding this
arrangement, however, with many feeling that the Federation and humans stand in the way of the Klingon's destiny to rule the galaxy. This potential Civil War has many concerned, but influential Federation members also believe such an issue falls under the Prime Directive, even if a newly war-mongering Klingon Empire could be disastrous to Federation
interests.
Ships: Two primary designs cover most Klingon ships: Heavy attack cruisers (the oft-improved D7 Cruiser) and small stealth ships (Birds of Prey).
Weapons: Klingons have long made use of disruptor technology in their ships and hand-held weapons. Melee weapons are still highly favored by Klingons in any boarding operation. They also invented the photon torpedo and continue to use such in combat.
Notes: Klingons have a longer lifespan than most other species (other than the Vulcans and Romulans), though many do not live to see old age. They tend to be slightly stronger than humans, though not to the extent that Vulcans and Romulans are.
Romulans
Closely related to Vulcans (from whom their race descends), the Romulans declined Surak's teachings and continued to embrace emotion. Vulcans and Romulans resemble each other in most respects, though Romulans from the northern continent of Romulus have a tendency towards ridged foreheads. Romulans control a large empire, whose borders with
the Federation is surrounded by a Neutral Zone, guarded zealously by both sides after the Earth/Romulan War in pre-Federation years.
Ships: Romulans favor stealth in all their ship designs, even their heavy cruisers. The Romulan War Bird is powered by a singularity, rather than the matter/anti-matter reaction of most starships. The singularity also serves to induce their warp fields (though harnessed dark energy is also required). Nearly all Romulan ships include a cloaking
device, though their ships cannot attack and cloak at the same time.
Weapons: Romulan ships primarily make use of super-charged plasma weapons, which have extremely high energy yields, but rather limited range. Their hand-held weapons are disruptor-based. Romulans have also made use of nuclear missiles, though to limited degrees since inventing plasma weapons.
Notes: Like Vulcans, Romulans have about 3 times the strength of a human, and a rather long lifespan.
Tajarans
It is unknown exactly how the slug-like Tajaran race came to be. There are few records of the race existing, and notes from Ambassador Spock indicate that the race did not exist in the "Prime" universe he came from. The earliest record of Tajara (the Tajaran homeworld) comes from pre-Federation Starfleet records, when the NX-01 Enterprise briefly visited
the planet early in her maiden voyage. However, this record gives no mention of any sapient life on the planet.
Regardless of their origins, the Tajarans are known to be a militaristic race, known for considerable amounts of infighting amongst their own people. Indeed, unlike many space-faring races, the Tajarans do not hold a unified planetary government, but merely a temporary alliance of the five strongest nations on their planet. Having learned of life on other
worlds, the Tajarans immediately sought to exploit the resources of those races for their own benefit. The planet Wogglenather is less than 5 light years from Tajara, and, despite the Tajarans lack of warp engines, they decided to conquer it.
When the Federation was drawn into the conflict, Starfleet was surprised to learn that the Tajarans lack of warp engines did not mean their weapons technology was equally underdeveloped. Tajaran missile weapons and laser weaponry (considerably more powerful than most lasers Starfleet thought possible) were quite capable of downing Federation
starships. Their shielding tech, though not as highly advanced, was moderately effective against phasers and photon torpedoes. Combined with the size of the Tajaran fleet, and a Federation also at war with the Cardassian Empire, the Tajaran War was considered a boondoggle by most of Starfleet Brass, even after it ended in an armistice.
Vulcans
Wogglenatherians
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